The system was decommissioned. The files were sealed. Someone left a way back in.
Mek-Ai: Archives places players inside a fractured corporate system — a Meka Corporation laptop left running long after it should have gone dark. Guided by Ava Keep, players navigate corrupted file structures, recover missing employee records, and decrypt communications that were never meant to be read.
The deeper the investigation goes, the more the system resists. A corporate Fixer is monitoring the breach in real time. Every file opened is a trade — information for exposure.
The Meka Corporation archive is structured across clearance tiers. Each tier unlocks new files, new employee records, and new evidence of what the corporation was actually running beneath its public-facing operations. Progress is earned through observation and puzzle-solving — not brute force.
Mek-Ai: Archives is a companion experience to HourGlass: Missing Time. Events in one inform the other. The full picture only emerges when both are explored.
Clearance tiers gate content. Codes are hidden in the system itself.
Employee files, incident reports, and internal communications tell the real story.
The line between the game and reality is deliberately unclear.
L0 to L3. Each level reveals more. Not everything can be unlocked.
Realism with a touch of style
Events overlap. What you find here changes what you understand there.
// CAPTURE_DATA_RESTRICTED — preview assets pending clearance
// access_level: public — deeper files require clearance